Modelling in Maya based on concept art from Aleksandr Pushai. Texturing in substance painter.
Various 3d Modelling including wireframes.
Using data sourced from http://earthquake.usgs.gov. This Maya UI enables the user to filter by date and magnitude.
The user can choose what geometry they want to use and custom set the color range.
Coded up in pymel/python and QT designer for the gui layout.
Data Visualisation - Midi Data
I was curious to know if any piano piece uses close to the entire keyboard. A search brought up this piece from Chopin which nearly covers all 88 keys.
I coded this up in pymel/python in Maya. It reads in midi data, parses it into something readable and outputs the results. Uses the Renderman/3delight technique of primitive variables to set the color range. Output in 3delight.
A visualisation GUI/tool in Maya for visualising routes between world capitals using Latitude and Longtitude data. Just use the GUI to pick the cities and animated curves link them up. Its all pretty well customisable so animation timing, colors, globe styles can be tweaked on an individual or global basis.
Put this together using Pymel coding and QT designer for the GUI elements that work in Maya and rendered in 3delight/renderman. The curves carry all the color and frame settings with primitive variables so the scene geometry is light and the rendering quick.
4 short animations that illustrate the geo processes that built the Snowdonia National Park. Incorporated by 24 Design in the customer experience at the centre. Check out http://www.24design.co.uk/portfolio/ogwen-visitor-centresnowdonia-national-parks/
I'm a 3D Maya Generalist and like to work on and collaborate on projects where I can develop my skillset.
Happy to be always learning.